Space Commander
This is my 2D Shooter Project called: Space Commander.
Modifications:
- Added destructible environment (yellow asteroids).
- Added a new spawner enemy. Added a new variant of chaser enemy, diagonal shooter and two types of spawner enemies. All new enemies look different from original (faster variant of chaser and variant spawner is yellow, stronger diagonal shooter is bigger and red).
- Small changes on main menu background, a little story between levels and a boss enemy for the last third level.
Small disclaimer: Levels are completed upon eliminating required amount of enemies. Since there are spawner enemies around, there isn't a certain number of enemies every single time you play. So, if you are too fast about killing spawners, you may not complete the level before they spawn enough enemies to complete the level. Although, I tried my best to focus on spawners when testing and this wasn't an issue for me. If this is an issue for you, you can either wait spawners to spawn enemies or go back to main menu and go to level selection screen.
Credits:
Created by İsmail Kurt
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